Dr. Neau's Tournament Manager automates virtually every aspect of a
poker tournament for you.
Player management
- Track who you expect to show up, buy players in, purchase add-ons &
rebuys and eliminate players. The tool walks you though each of these
actions and automates the dirty work for you. Player rosters imported
from/exported to a resource file, from the player
database or imported from another tournament.
Blinds Schedule management -
Create your blinds schedule using the blinds
schedule wizard (or design your own blind schedule...or use one of the built-in
schedules.) Schedules include three types of segments (pre-tournament
countdown, general play and break). For each segment, you can specify
the duration, which add-ons are available, which rebuys are available, which
chips need to be traded in and whether or not the timer should pause at the
end of the segment. For play segments, you can additionally track the limit
type, ante, small blind and large blind. Finally, the main console displays
a console specific to the currently active segment. Blinds schedules can be
imported from/exported to a resource file or imported from another
tournament.
Financial management
- You have complete financial control over your tournament. First, you can
now specify multiple types of buy-ins, rebuys and add-ons for your
tournament (although, you'll typically just define at most one of each). For
each buy-in, rebuy and add-on type, you define the total cost, the chips
received and the house rake. For add-ons and rebuys, you specify whether or
not they are limited and what the limit is. You can specify a general bounty
that applies to every player as well as an additional bounty on specific
players. You can specify a fixed overall rake for the entire prize pool, set
aside a certain amount of the prize pool for special awards (like best hand
of the tournament) and specify any amount that you are throwing into the
pool (if you are a very generous host). For payouts, you can define a tiered
payout schedule (i.e. 1-10 buy-ins pays 2 spots, 11-20 pays 3, etc.).
For each tier, the number of places to pay can be entered manually by you or
calculated from the number of buy-ins. Pool percentages over the paid
spots can be entered manually by you or you can use one of the built-in
formulas (like I do) to automatically distribute the percentages in a fair
and consistent manner regardless of how many people buy-in. You can specify
fixed amounts or other prizes (like "New Car") to specific spots
in the payout schedule. There is also a player summary screen which show ALL
up-to-date financial data for every player. Finally, the main console can
display many different types of financial information (highlights include
vertically and horizontally scrolling widgets). Financial settings can be
imported from/exported to a resource file or imported from another
tournament.
Seating management
- Using the seating manager, you enter your table names and seats per table, then let the tool go to
work. Have it automatically seat all players randomly (or you pick their
seats) and pick the initial dealer. Display your
seating on the main console when you need it. As you eliminate players, it will watch
for table balancing and consolidation opportunities (based on parameters you
specify). As opportunities are found, it will prompt you and offer to reseat
people automatically...then notify you what it did.
Chip management
- Use the chip manager to manage everything about
your chips. Once you enter the information on your chips (colors, values, quantities
and designs), you can use the application to calculate an initial chip
distribution. The application can also then dynamically calculate when it's
time to chip up and automatically update your blinds schedule accordingly.
Finally, chip values and their colors/designs can be displayed on the main
console for all players to see.
League statistics
- Once you've run a few tournaments, you can use the league rankings portion
of the tool to rank your players using one of the built-in formulas (or a formula
you've designed!)
You can also filter out players who haven't played in enough tournaments to
qualify in your rankings system. Rankings information can be exported
to HTML or pasted into MS Excel.
Updates to players during play
- All critical information that players need during a tournament is
displayed on the main console (great for projecting onto a wall). Best of
all, the main console is completely configurable. You choose from over 30
different components you want to see, including active chip count, active
level name, active seat count, active table count, add-on count, ante,
ante/blinds, average chip stack, blinds, buy-in count, chip case, chip
consolidation recommendation, deck color, generic label, large blind, limit type, next
level summary, occupied seat count, payouts/results (vertically scrolling),
payouts/results (horizontally scrolling), previous level summary, prize
pool, rebuy count, remaining player count, small blind, time in round, time
of day, time of end of tournament, time to next break, tournament
description and tournament title. You configure them to your heart's content
and save your configured consoles into a resource file. Alerts can fire depending on
certain events (such as "player eliminated"). Each alert can have
an audio associated with it (choose from one of the several built-in audios
or references your own). Each alert can also display a large message on the
main console, (such as "Dr. Neau has won the tournament").
Finally, consoles can be displayed to remote client systems (regardless of
their OS)...and unlike other tools, the audios will play on all systems even
if you don't have a network drive mapped.
A complete history of action
- All important events (buy-ins, add-ons, rebuys, eliminations, tournament
start & end) are
stored in a history log that can be referenced at any
time. If you accidentally
perform an action you did not intend (like you eliminated the wrong player),
you can just delete the event or edit it. The tool
will ensure that you don't do anything to the event log to leave it in an
invalid state (such as removing a buy-in for a player that someone has
eliminated).
A tournament checklist -
Design your own reusable checklist to make
sure you don't forget anything. You can check items as
"complete", add help details to the note (like "I got
the chairs at Sam's Club"), or notes to the items as your work
on them (like "Steve didn't show up again...don't invite him
next time"). A hand
timer - Put your players on the clock using the hand
timer. It will give visual and audio alerts as it nears the end
and expires.
Online documentation
- The tool has built-in hyper-linked documentation available from the help
menu. In the documentation, you'll find a quick start guide, a poker
glossary, an application glossary, an index, information on getting support,
information on donating to Dr. Neau, up-to-date releases notes (with known
outstanding issues, recent enhancements and planned enhancements) and links
to useful poker sites. The documentation continues to expand as I have time. |