drneau.com Forum Index drneau.com
A discussion board for drneau.com
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Business update for October, 2005

 
Post new topic   Reply to topic    drneau.com Forum Index -> News
View previous topic :: View next topic  
Author Message
drneau
Site Admin


Joined: 13 Feb 2005
Posts: 2385
Location: Woodbury, MN

PostPosted: Tue Nov 01, 2005 8:09 am    Post subject: Business update for October, 2005 Reply with quote

New users: 15
Renewals: 29

Active paying users as of 9/30/2005: 147

Releases: 5 + a few bugfix releases

Features added/bugs fixed in October:

Added the ability to print league standings.

Added the ability to print the betting schedule.

Added the ability to print the seating chart.

The league HTML export now shows player scores for all tournaments.

The league HTML export can now include detailed information from every tournament in the league.

The league and tournament HTML export functions now prompt you with the current HTML settings before exporting. You can modify them for that export, modify them and save them as defaults, or refresh from defaults.

Fixed a bug with the tournament HTML export that would truncate the player list when players tied.

Fixed a bug with the elimination wizard that may cause an "end of tournament" event to get logged at the same time in the history as the previous elimination...which could cause the log to appear invalid upon reloading. (You'd get an error saying something like "Invalid event: Cannot have events after end of tournament".)

Added the ability to print a tournament sign-in sheet.

Added the ability to print a tournament checklist.

Refined the print settings. They are now more customizable.

Fixed an error only seen while you are trying to connect a client and your console has invalid image files.

Added two attributes to rebuys:
"Chip threshold" - lets you specify the amount someone must be below before they can purchase the rebuy, and
"No threshold" - lets you specify whether or not there is a chip threshold at all...this is needed because a threshold of "0" isn't the same as "no threshold", "no threshold" = infinity.

Fixed issue with alert not firing when you start/stop the timer by hitting the space bar on the console.

Added the ability to print a tournament flyer. Includes tournament title, description, date/time, buy-in/add-on/rebuy details and blind schedule. Some components are optional.

Added the ability to print add-on and rebuy details at the top of the betting schedule printout.

The app now prompts you to reseat eliminated players who are rebuying. It will also show a dialog showing their new seats if you chose to seat them randomly.

Added the ability to print the complete payout schedule.

Added the ability to paint a "shadow" on most text components. You can specify the shadow color and position.

Created a "league standings" horizontal marquee component.

Created a "league standings" vertical marquee component.

Created a "horizontal marquee" component that lets you scroll any text of your choosing. The text can be specified directly by the component. Alternatively, the text can be pulled from configurable text fields that are attributes of the tournament (on the new tournament console settings panel) or the console set (in the console parameter pane of the main Consoles panel). What does this mean to you??? This means that the text in the marquee can be static (always the same), dynamic based on the tournament, or dynamic based on the loaded consoles. This also means that you can set a text value in one place and have marquees from different consoles easily use the same text.

Consolidated the two different "horizontal payout" components into one component that lets you choose 3 different scrolling styles: "continuous", "rate/character" and "rate/element". Note that "continuous" and "rate/element" cover the two old horizontal scroll payout components.

The horizontal scroll components how adhere to the margins you set and will display borders. They also have vertical text justification.

Modified all components so that a vertical alignment of "center" is centered between the margins rather than the cell boundaries.

Modified all components so that a horizontal alignment of "center" is centered between the margins rather than the cell boundaries.

Fixed an issue with the display of non-integer chip values.

Consoles are now animated in the preview panel and the design panel.

Created a "table balance" wizard. You can now balance tables in one of four ways: 1) randomly, 2) manually, 3) move the big blind to appropriate seat, and 4) move the button to the appropriate seat.

Fixed issue the chip consolidation notes not surviving a save and reload.

You can now specify which console you want to use with each betting level. You can select "default" to keep the current behavior or select 1 of 14 tagged consoles. How will this come in handy??
For those who want to run SHOE or HORSE tournaments, you can now configure a different console for Hold'em versus Stud and display the console you want when you want.
For those who want to alternate the background color of the console depending on the level (for deck color). You'd do this by creating a console the way you want, cloning it and changing the background color of all components, then modify the betting schedule to alternate between the two consoles for each play level.

Added a "game" attribute to the betting schedule levels.

Modified the previous and next level summary components so that they:
- Only tell you what the limit is if there are varying limits types in the schedule.
- Tell you what game you are playing this round (but only if there are multiple game types in the schedule).

Added the ability to display "hand nicknames" on the console before the tournament or during breaks. More message categories (like "trivia", "rules", "terminology", "misc", etc. coming soon).

MAJOR leap in client/server connection stability. I found an issue with the connection between the server and the client that was causing the client to disconnect. The problem was that the server was inadvertently clobbering the messages it sent, thereby causing the client to receive partial messages and close the connection. I "synchronized" the pipe from the server to the client so that when multiple server threads are writing to the "out" stream, they have to wait in a queue.

Fixed issue with previous and next level summary console components not always displaying the game and limit info when they should.

Updated the "betting schedule" and "tournament flyer" reports to show game per level if applicable.

Fixed an issue with reports being padded on the right side.

Fixed issue with "track eliminators" setting not surviving a save/reload.

Fixed issue with horizontal payout marquee not correctly saving the "show results" attribute. Always came back as "SHOW ALL".

Fixed issue with "Tournament Started" message appearing at the end of every "Pre Tournament" segment...wasn't an issue until I allowed multiple Pre segments...

Fixed issue with some of the timer components saying "Paused" when the timer was running.

Added enhancement to handle loading of consoles that have hidden components that are outside the console grid.[
_________________
--
Dr. Neau (not a real doctor)
http://drneau.com
http://home.comcast.net/~jneau
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    drneau.com Forum Index -> News All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group