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drneau Site Admin
Joined: 13 Feb 2005 Posts: 2385 Location: Woodbury, MN
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Posted: Tue Sep 19, 2006 3:57 pm Post subject: Audio alerts in v3 |
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Just finished this part up.
I'm happy to say that in v3, you'll be able to select MULTIPLE audios for each alert and have the app pick one randomly whenever the alert fires.
Whee!
By the way, I found a great elimination sound online and I'll put it on the website soon. It's Paul Harvey saying, "Gonads are useful for their purpose, but they are no substitute for brains..." _________________ --
Dr. Neau (not a real doctor)
http://drneau.com
http://home.comcast.net/~jneau |
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MaxPower Founding Father
Joined: 13 Feb 2005 Posts: 390 Location: Funky Cold Medina - Ohio
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Posted: Tue Sep 19, 2006 4:47 pm Post subject: |
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I use to use that sound bite on my radio show back in the day... No one knew who it was, except those that listen to radio... But everyone thought it was hysterical!
Max
Yeah - I was on the Radio... Deal. _________________ Oh, Yeah! Check out the all new TheMiddleClassBlog.com for all of us that aren't exactly "High Rollers"! |
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ryetrain "Ace High"
Joined: 25 Jan 2006 Posts: 1
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Posted: Mon Oct 30, 2006 4:48 pm Post subject: |
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Hey Dr.
One huge thing that would really help would be an ability to play a sound at the completion of a blind level. You have a sound that plays when the next Blind Level starts but that only helps if there is no pause between levels...we pause at the end of every level to make sure everyone knows the new level is starting but sometimes I miss the end of a level because I am involved in a hand and an audio cue would be a great help.
Maybe I am the only one that pauses everything at the end of each level so maybe this is not universal enough to install but I thought I would ask.
Jim |
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drneau Site Admin
Joined: 13 Feb 2005 Posts: 2385 Location: Woodbury, MN
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Posted: Mon Oct 30, 2006 10:12 pm Post subject: |
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ryetrain wrote: | Hey Dr.
One huge thing that would really help would be an ability to play a sound at the completion of a blind level. You have a sound that plays when the next Blind Level starts but that only helps if there is no pause between levels...we pause at the end of every level to make sure everyone knows the new level is starting but sometimes I miss the end of a level because I am involved in a hand and an audio cue would be a great help.
Maybe I am the only one that pauses everything at the end of each level so maybe this is not universal enough to install but I thought I would ask.
Jim |
In v3, you'll be able to create alerts for "X seconds before the end of the blind level". You can just create one for 1 second before the end. _________________ --
Dr. Neau (not a real doctor)
http://drneau.com
http://home.comcast.net/~jneau |
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