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drneau Site Admin
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Joined: 13 Feb 2005 Posts: 2385 Location: Woodbury, MN
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Posted: Sat Jun 27, 2009 9:20 pm Post subject: Round-Robin Heads Up |
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Starting to put some thought into the next tournament type: Round-Robin Heads-Up.
Figuring out a round-robin flow is easy enough, but I want you to be able to configure the number of rounds you want to play.
For instance, if you have 20 players, it would take 19 rounds for everyone to play everyone. But what if you don't have that long? So, the match generator needs to be about to handle however many rounds you want it to.
Then, having an odd number of players throws a slight monkey wrench into it. If you have 19 players, it take 19 rounds for everyone to play everyone (with one person getting a bye each round). But what if you don't have that much time? I've figured out how to work that also. The only constraint here is that with an odd number of players, you need to play an odd number of rounds to get it so everyone has an equal number of byes. _________________ --
Dr. Neau (not a real doctor)
http://drneau.com
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exterminatorx "Ace High"
Joined: 20 May 2009 Posts: 15
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